sabotage3d
Hi,
I just found this University Project for Voxel Cone Tracing it looks quite promising. The source should be available here soon: https://github.com/friduric
This is the video: https://www.youtube.com/watch?v=cuCwyIBOapY
Hi,
I just found this University Project for Voxel Cone Tracing it looks quite promising. The source should be available here soon: https://github.com/friduric
This is the video: https://www.youtube.com/watch?v=cuCwyIBOapY
I haven’t looked at the source code but the video is interesting.
yes please.
This is awesome. I’ve been looking at voxel cone tracing for a while… And here it is.
My screen space global illumination shader has improved a lot, it runs on my iPad retina smoothly.
https://github.com/meshonline/Screen-Space-Global-Illumination