Hi
How hard would it be to add a additional Vector type? Intended for space scenes minus physics for now.
Vector6D(float x_, float y_, float z_, long int xmulti_, long int ymulti_, long int zmulti_)
Region=size X axismultipler
Im thinking the axismultipler is defaulted at 0. Also there can be a enable or disable multiplier flag.
As more functions are coded they can account for the vector type and it at least steer the code for procedual systems either ground or space, in infinte space.
Just saying.