What I have to do if I want use just a part of Urho3D source code, not whole?
For example, if I want to use only Urho3D containers, can I put only Urho’s “Container” folder in “external” folder of my project’s source code directory instead of putting whole Urho3D source code (i.e whole “Engine” folder) into it?
Archive 17/01/2023.
Using a part of Urho3D source code
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graveman
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cadaver
Sounds perfectly doable, just don’t expect especial support for it. You may have to do some adjustments on your own, for example the Container folder files have “#include <Urho3D/Urho3D.h>”. Finally, remember to comply with the license just as if you were using the whole engine.
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graveman
To comply with the license I thinkI have nothing to do if I don’t modify the files is not it?
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cadaver
I mean just having the Urho license text somewhere. Well, practically the code files already have it.
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graveman
Thanks for you answer!