I was looking at UrhoSharp documentation and I found that it supports action system with numerous basic actions like fade in and fade out. Is it a good idea to backport it to Urho3d? Do you think this would be useful addition?
UrhoSharp Actions
http://developer.xamarin.com/guides/cross-platform/urho/using/#Actions
http://developer.xamarin.com/guides/cross-platform/urho/using/#Basic_Actions
Archive 17/01/2023.
UrhoSharp Actions
sabotage3d
codingmonkey
Do you think this would be useful addition?
I think yes, it maybe useful)
yushli
Definitely Yes. That will be a great addition.
greenhouse
+1
1vanK
Who will do it? )
greenhouse
I guess the one who proposed it, no?
glebedev
WangKai
Combine/redesign/integrate (Easing/Action + Attribute Animation) will be really powerful.
glebedev
I know it is a bit late… But I’ve started to port the UrhoSharp’s action back to c++ codebase: