I was looking at UrhoSharp documentation and I found that it supports action system with numerous basic actions like fade in and fade out. Is it a good idea to backport it to Urho3d? Do you think this would be useful addition?
UrhoSharp Actions
http://developer.xamarin.com/guides/cross-platform/urho/using/#Actions
http://developer.xamarin.com/guides/cross-platform/urho/using/#Basic_Actions
Archive 17/01/2023.
UrhoSharp Actions
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sabotage3d
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codingmonkey
Do you think this would be useful addition?
I think yes, it maybe useful)
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yushli
Definitely Yes. That will be a great addition.
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greenhouse
+1
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1vanK
Who will do it? )
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greenhouse
I guess the one who proposed it, no?
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glebedev
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WangKai
Combine/redesign/integrate (Easing/Action + Attribute Animation) will be really powerful.
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glebedev
I know it is a bit late… But I’ve started to port the UrhoSharp’s action back to c++ codebase: