devhang
Hello, I am start to experiment with Urho3D on Android, I have already built the system and install into mobile device successfully, I follow the launcher example to using Urho3DPlayer load the script from assets folder, but is it possible to load the script from app’s internal storage (eg. /data/data/com.github.urho3d.launcher) or sdcard storage (eg. /mnt/sdcard)?