Does anyone here managed to successfully setup Urho3D project using Qt Creator?
I would love the ability to code in Qt Creator, rather than using MSVC 2012, but so far been frustrated in trying to set it up.
I downloaded latest sources from git, build Urho3D itself using generated .sln.
Now that I have a library I would like to build my project using Qt Creator, but can’t seem to set it up, seems to heavily rely on CMake.
Sorry, quite a newb to this.
Windows 7 32bit / Qt Creator 3.1.1 / MSVC 2012