Archive 17/01/2023.

Urho3D-Blender Animation markers exporter

codingmonkey

I’m write some add-on for blender that helps export animation markers from blender to urho3d.
maybe it will be useful not only to me )
note: I do not know why but before exporting animation marker the blend file must to be saved and then re-opened for export.

[video]http://www.youtube.com/watch?v=eYWBMf8BTJU[/video]

link: github.com/MonkeyFirst/Urho3D-B … on-Markers

weitjong

Thanks for sharing it. It will be great to see this merged into reattiva’s Urho3D blender mesh exporter.

Mike

Note that timeline markers are already supported with the “Use markers as triggers” option.

codingmonkey

yes, but i’m using only my favorite - “All Actions” then i’m do export, and in this case add-on don’t save anything (

I don’t know why addon has this limitation.

now add-on also support normalizedtime=“0.00” export but by default this option is off, because i usually use time=“0.00” markers

@weitjong

It will be great to see this merged into reattiva’s Urho3D blender mesh exporter.
yes it’s will be the best solution if @reattiva’s add-on supports action markers also