[quote=“carnalis”]Hi greenhouse,
I’ve found Urho to be accommodating. I have a few Desktop+Android projects structured something like this:
./Android (a copy of Urho/Android folder, with the various files edited to fit the project, added ant.properties file, etc.)
./build (debug)
./build-android-debug
[etc]
./CMake (symbolic link ->Urho/CMake)
./CoreData (symbolic link ->Urho/bin/CoreData)
./Data
./Data2 (example of additional data tree, which I can quickly add to Urho engine’s ResourcePath)
./src (C++)
./{project files, cmake-[platform] and other scripts, CMakeLists.txt, binaries…}
I’m unfamiliar with iOS particulars, maybe others have more advice.
Think you will find something comfortable and convenient to you.[/quote]
Hi carnalis,
I’ll need some time to understand the structure you are using, but it looks nice, only iOS platform is missing
By the way, do you use Android Studio for developing?