Hi to all again.
i’m having troubles to get/set tiles and decorators in a tilemap.
TILED editor permits to add specific tile decorators on multiple layer(like houses on a terrain) but i can’t figure out how to modify them.
In the very specific i’m trying to assign an “house” to a specific cell, but till now i have only succeded in modifying the underlining terrain.
I’ll load he tmx file so all can understand(you can use the TileMap Example to open it).
i just want to be able to change houses/farms/rivers on tiles and to know a bit more on how i’m supposed to modify the terrain in a multilayer environment (Documentation is very little on this thing)
Thank to all