- Is the Tiled animations supported ?
- Custom tile collisions ?
- Objects layers supported ? (to use like triggers or collisions)
- .json map format import is supported ?
Is base64, base64 zlib and csv supported ?
Is base64, base64 zlib and csv supported ?
Currently every features of Tiled v0.9.1 are supported (see http://www.mapeditor.org/download.html#changes for details).
This means that all features that have been introduced a couple of months ago in v0.10 are not available (animations, rotations…)
Also check Tile maps documentation (http://urho3d.github.io/documentation/HEAD/_urho2_d.html).
[quote=“Mike”]Currently every features of Tiled v0.9.1 are supported (see http://www.mapeditor.org/download.html#changes for details).
This means that all features that have been introduced a couple of months ago in v0.10 are not available (animations, rotations…)
Also check Tile maps documentation (http://urho3d.github.io/documentation/HEAD/_urho2_d.html).[/quote]
Thanks, and you know when that are going to put in the engine ?
*I only see how to load a tmx map and not a json exported map