Hi guys!
I am newbie in game development and have some questions about tiled support in Urho3d.
I create example with map like this
Ant want to implement Y-sorting to fix issue
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But I found some limitations in Urho.
Sprite2D can be ordered in layer, so I cannot sort objects from different layers use only Sprite2D. And cannot find better approach from objects used to implement tiled support.
As possible solution I can get all nodes object and sort them by Y and set order to Z coordinate.
It’s okay?
version: 1.6
Thanks.