I decided to try out Urho3d engine, so the first thing I did was downloading git repository, compiling it and then checking out provided samples. Then I saw that 19_VehicleDemo doesn’t have any textures and looks like that:
What am I doing wrong? I use Lubuntu.
~/Urho3D/build/bin $ ./19_VehicleDemo
[Fri Oct 27 15:11:05 2017] INFO: Opened log file /home/mariusz/.local/share/urho3d/logs/VehicleDemo.log
[Fri Oct 27 15:11:05 2017] INFO: Created 1 worker thread
[Fri Oct 27 15:11:05 2017] INFO: Added resource path /home/mariusz/Pobrane/Urho3D/build/bin/Data/
[Fri Oct 27 15:11:05 2017] INFO: Added resource path /home/mariusz/Pobrane/Urho3D/build/bin/CoreData/
[Fri Oct 27 15:11:05 2017] INFO: Added resource path /home/mariusz/Pobrane/Urho3D/build/bin/Autoload/LargeData/
[Fri Oct 27 15:11:05 2017] INFO: Set screen mode 1024x768 windowed monitor 0
[Fri Oct 27 15:11:05 2017] INFO: Initialized input
[Fri Oct 27 15:11:05 2017] INFO: Initialized user interface
[Fri Oct 27 15:11:05 2017] INFO: Initialized renderer
[Fri Oct 27 15:11:05 2017] INFO: Initialized engine
Used resources:
Textures/Ramp.png
Textures/Spot.png
Textures/FishBoneLogo.png
Textures/UI.png
Textures/TerrainWeights.dds
Textures/TerrainDetail1.dds
Textures/TerrainDetail2.dds
Textures/TerrainDetail3.dds
Textures/Mushroom.dds
Textures/StoneDiffuse.dds
Textures/StoneNormal.dds
Techniques/NoTexture.xml
Techniques/TerrainBlend.xml
Techniques/Diff.xml
Techniques/DiffNormal.xml
RenderPaths/Forward.xml
UI/DefaultStyle.xml
Textures/UrhoIcon.png
Textures/HeightMap.png
Fonts/Anonymous Pro.ttf
Materials/Terrain.xml
Materials/Mushroom.xml
Materials/Stone.xml
Models/Mushroom.mdl
Models/Box.mdl
Models/Cylinder.mdl
Shaders/GLSL/Shadow.glsl
Shaders/GLSL/LitSolid.glsl
Shaders/GLSL/TerrainBlend.glsl
Shaders/GLSL/Basic.glsl