Hey guys, I’ve decided to use Urho3D combining with an old game, this way I can use urho features and keep using the engine of my game. My goal its update game engine of my old game slowly.
Today I did Urho renderer works together to my render successful, BUT, sometimes when I move the free camera, I got some weird problem on Urho renderer. Happens on determinate position of camera, this way, it isnt every time.
I dont know so much how I can describe the problem, but u guys can see on the video (in the determinate time render just one mesh):
Im using Static Scene sample, dno if there any problem on this…
Thanks!