att
I think following code
void LogicComponent::HandlePhysicsPostStep(StringHash eventType, VariantMap& eventData)
{
using namespace PhysicsPostStep;
// Execute user-defined fixed post-update function
[b]FixedUpdate(eventData[P_TIMESTEP].GetFloat());[/b]
}
should be
void LogicComponent::HandlePhysicsPostStep(StringHash eventType, VariantMap& eventData)
{
using namespace PhysicsPostStep;
// Execute user-defined fixed post-update function
[b]FixedPostUpdate(eventData[P_TIMESTEP].GetFloat());[/b]
}