I’m building application that render 3D scene offscreen.
I’ve implemented the code by render to texture and it’s working fine on my local machine.
The application will open a window but it will be just a black screen while it’s generating the images in the background.
Now I’m trying to put the application to AWS cloud and run it.
But I’m getting this error:
Could not create window, root cause: ‘No available video device’
Is there any way I can run urho3D application on cloud without GPU and still render to texture?
It seems the headless mode will disable all the rendering.