I resizie my graphics window after the game starts as follows:
scene_ = new Scene(context_);
Graphics* graph = GetSubsystem<Graphics>();
graph->SetMode(1280, 800, false, true, false, false, false, false, 1, 1, 1);
// set the viewport dimensions and position
graph->SetMode(width, height);
graph->SetWindowPosition(left,0);
scene_ = new Scene(context_);
My problem is that this “padding” has a light gray color. How do I change this color to black?