For whatever reason my server sets all new clients ip’s to 0.0.0.0:0 after one of the clients disconnects. Here’s a screen shot of this gyazo.com/56435597d1cd69086ccde9b24aa26685, this is a problem extending from my original issue posted here on github https://github.com/urho3d/Urho3D/issues/424 (sorry if this counts as double posting, but I’m thinking more people will see this here). This issue does not occur with the example script 17_SceneReplication.as (the connections always keep there ip and port)
Thank you for any help! This has been a really frustrating problem!
Edit: It seems that if I disconnect right after I connect the server logs the right ip and port as disconnecting, but if I wait a few seconds it says 0.0.0.0:0 disconnected