Andre_B
When i queue an update to a RenderSurface i know that it gets executed at the end of the current frame. With the result obtained on the next frame.
However render surface has these two functions:
/// Return whether manual update queued. Called internally.
bool IsUpdateQueued() const { return updateQueued_; }
/// Reset update queued flag. Called internally.
void ResetUpdateQueued();
My question is:
Does the IsUpdateQueued function reset to false, after a queue update, when the rendering of this render surface is finished?
Since these two functions are called internally i would like to know when are they being called.