Im curious what the best structure for storing project files is used by most here.
Currently I am just making a folder that I can sybmolically link into the scripts folder, that houses my classes. I then back that up to git. But it doesnt include any shader files. Is it clean to make a folder in there to hold shader files, and any texture files I might need?
I’m asking, because I am about to start a simple project with a friend, and we’d like to use git to share files. But simply the files associated with the project. Not all of urho. It seems easy enough to keep that linked to git too and pull when we want to try out new builds etc.