Hi there,
I am experiencing a quite strange behavior.
I have a textured object displayed in my 3D space, and depending on the camera orientation that I can change by moving around the mouse (yaw and pitch angles), sometimes the texture on my object is modified and replaced by the texture of another object which has normally nothing to deal with my first object.
When I return to the original camera orientation, the right texture comes back.
Quite strange.
I have the same behavior with the camera zoom. The right texture is displayed (or not) depending on the camera zoom value.
Does anyone experience such issue ?
Is it a normal behavior on Urho3D and did I forget to configure something ?
Thanks in advance for your answers that can help me understanding what is going on.
Charles