I have a Urho3D 1.5 based digital signage application which generates some flat rectangular models and textures them with images.
This has run fine on Raspberry Pi 3 and Intel AMD64 cpu’s for quite a while.
Recently, I’ve tried building against different hardware (I’ve had to rebuild because the new HW does not support some of the instruction set for the older platform) and I’ve noticed a common issue, where my textures will appear flipped vertically.
This only appears when linking against the Urho3D library built with Release build type.
Has anyone run into anything like this?