Archive 17/01/2023.

New physics engine: Chrono?

godan

I just came across this physics engine: github.com/projectchrono/chrono

Looks pretty bad ass. I will most likely take a stab at a basic implementation in the coming weeks - will post more if it turns out.

Lumak

Are there any demos or videos on Chrono?

Victor

Looks interesting. There seem to be a few videos here: projectchrono.org/gallery/ :slight_smile:

sabotage3d

I would first test the demos against bullet in terms of speed. It is looks like is geared toward scientific simulations rather than games.

horvatha4

Looks good, but what computer must have to run? Run on an ordinary PC or just on a NASA comuter?

Lumak

@Victor
Thanks for the link.

Lumak

Going along with what sabotage said, it does look more geared towards academia and research. Which, most often, means it’s not designed w/ game engine in mind but designed for testing something very specific.

godan

True, but more and more physics for science and physics for games are the same thing. What really got me interested in Chrono is the multithread collision detection via OpenMP, Thrust, or other.

Lumak

That is really interesting, indeed. I’ll have to thumb through their code and see how they’re doing that when I have some time.

rasteron

Interesting but is there already a port on mobile and web?