Urho3d comes with a bunch of built-in techniques. Many of them are named as “Diff*”. By reading the document about render path, material and technique, I basically understand what they are used for. However, I still don’t know the meaning of each built-in techniques. Where can I find a doc which has some high-level descriptions on builtin techniques? Or what is the recommended way for learning these techniques?
By the way, what is the meaning of “Diff” in the techniques’ file names?