Hello, I was wondering if there would be a Text3D object (not ui), that would always point itself towards camera? By this I mean something like if I want to put a name on top of a character or making floating damage numbers from a hit, the text is kind of unreadable from bad angle.
I suppose I could adjust the nodes angle on every single update, but I was wondering if there is a way to combine billboards with Text3D.
edit: This at least works when called on every update, but maybe there are better ones:
Quaternion camRot = cameraNode_->GetWorldRotation();
for(Urho3D::Node* node : textNodes_)
{
node->SetWorldRotation( camRot );
}