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In D3D11Graphics.cpp, d3dBlendEnable[] does not have the same size as d3dSrcBlend[].
They should have the same size because they will be indexed by the same blend mode, right?
In D3D11Graphics.cpp, d3dBlendEnable[] does not have the same size as d3dSrcBlend[].
They should have the same size because they will be indexed by the same blend mode, right?
Yes, it looks like it.
I believe the code for 3D9 has the mistake too.
Yes, d3dBlendEnable[] have different size in D3D9Graphics.cpp, too.
Care to submit that as a PR? I could do it too but I don’t like to take other’s credit
OK.
Here is PR