I have 3d level, it mean that AI should move in all 3-dimensions. And for this 3d navigation on map for my ai-enemies i spawn a many empty nodes on map with vars (ai=1) then a get they in code and set as waypoints in enemy::LogicComponent.
And recently i saw splinePath and add it to ai root node but not find any possibility to manipulate with path in editor.
Perhaps i wrong and its only for in code purpose.
Any way) I want know how SplinePath working ?