I probably miss something obvious, but anyway…
I want to display axes position at runtime for a set of bone nodes. How could I do this?
Also, I want to display quaternion rotation axes, any ideas?
I try to AddNode to DebugRendered but I don’t see anything displayed on screen.
Also how to display quaternion/rotation si there some widget? I want to display local coordinate system
represented by quaternion (no node in this case).
It looks I miss something findamental about DebugRenderer…