godan
How would I go about turning off backface culling in one of the prebuilt shaders? Does this happen in the technique file? Or in the shader itself?
How would I go about turning off backface culling in one of the prebuilt shaders? Does this happen in the technique file? Or in the shader itself?
Nevermind, figured it out.
It’s specified in the material xml file:
[b] [/b]