irrmich
I can’t find how simple animation with no bones, no armature can be imported in an uhro based application.
When my animation consists only of a cube wich only do some rotation, scale, translation, the animation doesn’t work, only the model and material are imported, the animation looks like ignored
Can anyone give me some working code for simple animation with no bones?
Please help, i’m new to Uhro? how to do this?