Trying to load binrary file from reousrce fold.
Say Data\Urho2D\myBin.bin
the example project use something like
Sprite2D* sprite = cache->GetResource<Sprite2D>("Urho2D/Aster.png");
to load png resource as Sprite2D object,what if i want to load my own raw bin file?
something like
unsigned char* rawBuf = cache-GetResource<SomeMagicNameMayWork>("Urho2D/myBin.bin");
is there a way to do so,or some other way to do the same thing.