Hello Urho3D Community.
I’m working on a project that is like a copy and paste of objects. Where the mouse click will copy an object and the next mouse click will paste the object. Except I’m using several different models / geometries that are never at fixed locations.
My first instinct was to extend the node class and add a function for getModel() but after reading it seems extending the Node class is not advised or easily done.
What is the best way to accomplish this? GetComponent() doesn’t seem to do what I need.
Thanks in advance!