KonstantTom
Hello! How to create android live wallpaper using urho3d and c++? I’ve created small urho3d application with scene (such as 04_StaticScene sample), but how to route render from SDLActivity to WallpaperService.Engine??
Hello! How to create android live wallpaper using urho3d and c++? I’ve created small urho3d application with scene (such as 04_StaticScene sample), but how to route render from SDLActivity to WallpaperService.Engine??
It won’t be easy, definitely will require some changes in SDLActivity.java.
See learnopengles.com/how-to-use … wallpaper/ how to use Opengl in WallpaperService
Thanks, I will read about it.
Maybe anyone know easier way?
Wouldnt that be a real battery burner?