grokko
Hi All!,
How may I change the visibility (bool on/off) of a Node?
LF
Hi All!,
How may I change the visibility (bool on/off) of a Node?
LF
Technically speaking, Node
s are always invisible. It is the graphics components that adorn them which are visible. Both the nodes and components have SetEnabled(bool)
functions.
Okay…I figured it out…we had to make a hard register call…like
…Laser::RegisterObject(context);…once we had the template pointer ‘Laser’.
Works perfectly, my objects are all on the queuing cycle!
Lord Fiction