Kanfor
Hi, urhofans.
I have a scene with a Static Sprite and a Plane with a material with alpha.
If I put the Plane over the Static Sprite I can’t see the Plane.
I use DiffNormalAlpha as Technic in the material.
If I use DiffNormalAlphaMask I solve the problem, but the shadow in the texture is is completely opaque.
Is it a bug?
How do i solve this problem?
Thank you very much!