GNUnet is a framework for secure peer-to-peer networking that does not use any centralized or otherwise trusted services. The framework offers link encryption, peer discovery, resource allocation, communication over many transports (such as tcp, udp, http, https, wlan and bluetooth) and various basic peer-to-peer algorithms for routing, multicast and network size estimation. GNUnet’s basic network topology is that of a mesh network.
For some reason this seems like a perfect solution for gaming to me. Has anyone here heard of GNUnet before and considered this?
I may be talking gibberish.