Urho3D editor show in FRAPS ~250 fps stable
Blender3D editor show ~0-5 fps if i do nothing
and when i quick rotate scene or move 3d object
fps is up to 60 fps (may be limit in blender)
In Godot engine editor FPS also how in Blender.
Only limit ~20 fps.
Question:
When i work in Urho3D editor my hardware do big work (always)
It may be necessary to revise the method of updating in editor?