dakilla
Hi,
I made a little addon for the Editor : a node multiplicator.
This is usefull to clone a nodes with an offset transformation.
It may be enhenced with new options like clone into child or into the parent scene, global/local transform, etc… but basics are here.
all code is in angelscript in this branch on my repo;
https://github.com/urho3d/Urho3D/compare/master...fredakilla:multiplyeditor
If any interest I could make a PR.
example: