What’s the best way do draw a 2D rectangle on the screen, as if it was an UI element but without having to use UIElements. I’m talking about something like the selection rectangle typically found on RTS games.
I thought about using Urho2D with a sepparate camera drawing a second “pass” which would be rendered on top of the scene, but I’m not familiar enough with Urho’s rendering pipeline so I’m not sure how (or even if I can) achieve that behaviour.
Any other ideas?