Hello, this topic is related about the documentation. i think the documentation is poorly documented , it’s hard for a newbie like me to find information without look at the code source.
example :
urho3d.github.io/documentation/1 … 6046506602
for this method : Sprite2D::SetRectangle (const IntRect &rectangle)
Rectangle of what ? texture rect ? shape of the sprite ? the doxygen say : “Set rectangle.” is not obvious to understand.
I like Urho3D , the engine at first look is simple , the editor is great, but I waste my time on things that should be simple.
i think if the documentation is improved, the community , snippet , etc… will grow up quickly.
Thank you.