SirNate0
ResourceCache’s Exists() does not find manually added resources. Is there a better way around this than GetExistingResource(). I guess it makes sense that it can’t check if it exists, as the names only have to be unique within a type of resource.
Also, for the documentation, should
/// Add a manually created resource. Must be uniquely named.
bool AddManualResource(Resource* resource);
be something like
/// Add a manually created resource. Must be uniquely named within it's type.
bool AddManualResource(Resource* resource);
given that, e.g., and XMLFile and a Material resource could have the same name (I think).