Is there a way to control the start order of the various components in a scene?
I’ve found that in the editor, whithin the same node, the components get usually started from top to bottom (I don’t really know if this is consistent). Do nodes also get initialized (all of its components) in a top-to-bottom fashion?
Is there a way I can reliably control that? I’ve got some components that rely on other components being already initialized.
Thank you very much!