Is there a way to adjust the collision shapes with the mouse in the editor?
For example, I have a static mesh that represents a block in the editor. Now, I add a collision shape of a box to it. When it is created, the box is smaller than the mesh.
So far as I can tell, the editor will not let me adjust only the collision shape with the mouse. If I try, it also changes the size of the mesh. I can, however, adjust it by changing the offset position and size values.
Is there a way to only select and effect just the collision shape?