reading a post here, a doubt is in my head
for curiosity:
is possible to change the opengl api to opengl 1.4 or 1.3 and gles 1.0? is hard to do this? more or less how?
i know that ogl 1.4 and gles 1.0 won’t use shaders, shaders are created by u coding, and the code is “super” different comparing to the current
with 1.4 we create games like a ps1 and ps2 game
i know that this graphics are deprecateds, but using this in good computers and a good game project manager, programmer and artist
we have a huge performance to a good game
as i know, the differences occurs between:
- 1.4 - more or less compared to directx8 and 8.1
- 2.1 - more or less compared to directx9 and 10
- 3.3 - more or less compared to directx11 and 11.2
- 4.5 - more or less compared to directx12 - more or less compared to vulkan
if we got 2.0 and 3.2, gles 2.0 and webgl, why not?