Enhex
If I configure CMake to make a build without Physics, LogicComponent throws errors about the physics event handles.
Not sure if it’s a bug or I’m doing something wrong.
Edit: Could have something to do with Urho2D?
If I configure CMake to make a build without Physics, LogicComponent throws errors about the physics event handles.
Not sure if it’s a bug or I’m doing something wrong.
Edit: Could have something to do with Urho2D?
LogicComponent should only be attempting to use the physics events if URHO3D_PHYSICS is defined. Definitely sounds like a bug.
I tested disabling physics and it aborted in my case in AngelScript stuff. Opened an issue: github.com/urho3d/Urho3D/issues/1216
Can you give more details about your case? System? Other options? Urho version?
I posted on the Github issue.