Hello.
I see there are 3 (independent?) C# projects for Urho:
-
UrhoSharp by Microsoft/Xamarin
(generator is a hack: It's getting easier to use Urho3D with C#, and only works on Mac: .net bindings for Urho3D (C# Microsoft stuff only for Mac ROFL)) -
Net Bindings
(no visual studio: git hub. com/rokups/Urho3D/wiki/C%23-support ) -
C# Script support like the other scripts
(almost no information on this)
Is any of these production ready? It seems to me UrhoSharp is the most mature but support does not seem very good and I don’t have Mac or Win10 (WSL) so I’m stuck with the releases.
I’m likely going to use C++ but it would be good to have C# as an option and I just want to know the current status and if anyone have tried them and want to share experiences.
Thank you