vivienneanthony
Hello,
It’s been a while but I’m getting back into the coding. Basically, what I was thinking of doing, is modifying my code to add object component. I have to take a full scan of a scene node and check for the existent of collion and rigidbody component. Creating if none exist. Additionally, assign a object component on all scene nodes except lights and zone.
Does that sound accurate?
if (extension != ".xml")
{
scene_ -> Load(dataFile);
}
else
{
scene_ ->LoadXML(dataFile);
}
So, I possibly have to stick the code or function right after this.
Vivienne