Hi folks!
Recently, I tried to understand this topic. And that’s what I got:
[video]http://www.youtube.com/watch?v=7-ny5e6P0-4[/video]
Maybe for someone this will be useful. And if someone wants to learn how to do it.
In the video, there is the process of creating this type of animation.
I think that in Urho shapekeys are very expensive in terms of computation. Therefore it is necessary to use this technique carefully and in small doses)
BakedShape
h
[pastebin]SxDBBhuJ[/pastebin]
cpp
[pastebin]xhjn7WdF[/pastebin]
using
[pastebin]k6pPh6UA[/pastebin]