I’ve been forking some existing packages to establish an Urho3D workflow in atom.io:
linter-urho3dlinter:
Summary: Shows errors as you work, without needing to run your script externally.
Link: github.com/hdunderscore/linter- … ree/master
You will also need Urho3DLinter from here: github.com/hdunderscore/Urho3D/ … ho3DLinter
(Windows users: You need to build with URHO3D_WIN32_CONSOLE cmake option)
Screenshot:
language-angelscript
Summary: Adds an ‘Angelscript’ language option, simply highlighting it as C++ in the background. (it should be included if you add linter-urho3dlinter)
Link: github.com/hdunderscore/language-angelscript
You can install via the atom package manager if you search the above names.