Any idea why whenever I use AssetImporter to export a model from *.dae file the whole model is getting scaled down?
A simple test case:
Cube 10.0 x 10.0 x 10.0 created in Maya, geometry in *.dae file looks as following:
-5.000000 -5.000000 5.000000
5.000000 -5.000000 5.000000
-5.000000 5.000000 5.000000
5.000000 5.000000 5.000000
-5.000000 5.000000 -5.000000
5.000000 5.000000 -5.000000
-5.000000 -5.000000 -5.000000
5.000000 -5.000000 -5.000000
After running the AssetImporter on this file and loading the output file, vertices are as follow:
-0.05 -0.05 0.05
0.05 -0.05 0.05
…
…
Everything loaded into the scene is seriously small. To get the original size I would have to set the scale to 100
EDIT: Hmm, this happens only if I use model command. Exporting the whole scene create models in its original size.