I am trying to get AngelScript supported within the Windows Universal Platform (UWP), and currently, have it working in the x86 and x64 builds, but the ARM build does not work. I have tried using the various supplied files for ARM within MSVC, but none of them work properly. I have spoken with Andreas, and going to try to debug the native calling convention to add support.
With that said, would i be able to use generic calling convention, similar to what Emscripten is using, to get this platform supported in the mean time.
If so, what would need to happen? I have looked inside the angelscript.h file and saw the preprocessor flags for EMSCRIPTEN to enable AS_MAX_PORTABILITY flag, and when i add in an additional flag for Windows Phone, i get a ton of warnings, and then a few error messages.
I was wondering if i needed to disable/enable any other flags anywhere.